ABILITY – Your Abilities are your Resources to make Conscious Actions that produce real and valuable Results. Gaining Abilities involves circling the Learning Spiral, perhaps many times, to build Distinctions into your 5 Bodies. These new Distinctions extend your awareness so that you can detect the signals for Deciding on proper Actions, keeping in mind that Decisions may take place in any of your 5 Bodies, not just in your Mind. (See: Action, Consciousness, Decision, Learning Spiral, Matrix, Resources, Results)
ABUSE – Abuse can occur in any of your 5 Bodies. If you were born and raised in modern culture's capitalist patriarchal empire you have probably been abused, because even the wealthy, the powerful, and the famous people in modern culture are uninitiated adolescents. They too were abused by parents or authorities using extremely old and outdated Thoughtware. They are in pain, Beings stuck inside of Boxes with Gremlins running rampant, undistinguished and uncontrolled. Such a person unconsciously wants to cause you as much pain as they are experiencing. You have probably been, to one degree or another, physically abused, emotionally abused, psychologically abused, energetically abused, and / or sexually abused. When a child falls down and the mother says, "Nothing happened!" and the father says, "It doesn't hurt!", this is abusive. If you were forced to go to School, sit in rows, takes notes, and try to compete against the other students to get the best grades, instead of being encouraged to develop your talents and gifts, this is abusive. How is your healing process going? How are you managing to transform all this abuse into a training program to develop your sensitivities for delivering the services of your Bright Principles and your Archetypal Lineage to the Village? (See: 5 Bodies, Living, School, Thoughtware, Village)
ACTION – In Possibility Management an Action is defined as any gesture that has energy. This definition for Action is far more refined than your typical understanding of an action that only includes gross level physical movement. In Possibility Management examples of Actions include: physical motion, spoken word, insinuation thought, placing your Attention, moving your Attention, placing your Center, keeping your Center, making a conscious or unconscious wish, internal emotional reaction, Declaring, Choosing, Asking, and so on. In general, the more subtle the Action, the more energy it contains. (See: Results, Purpose, Center, Declaring)
ADAPTIVE – (See: Being Adaptive)
ADULT (INITIATED ADULT, RESPONSIBLE ADULT, OR ADULT EGO-STATE) – Adult is a person taking unconditional Responsibility for being centered in a self-authorized storyless minimized now and minimized here. The originator of Transactional Analysis, Dr. Eric Berne in his famous Parent Adult Child Ego-states Thoughtmap (to which Possibility Management has added a fourth Ego-State, namely, the Gremlin Ego-State), recognized that the Adult Ego State is when a woman or man has power because they are being themselves with their own voice and their own Authority in the present. Through Possibility Management research we have discovered that the free-and-natural initiated Adult Ego-state also turns out to be the gateway to Archetypal Domains, perhaps the most rewarding facet of life as a human being (with perhaps the exception of tasting Clinton Callahan's Mom's World's Best Brownies from 1950). The Possibility of gaining access to the edgy ecstasies of the Archetypal Domains is why ongoing Adulthood Initiatory processes are at the center of Archearchy cultures. On another note, we have discovered that it is far more common than we once believed that, as a powerful Survival Strategy, children contaminate to some percentage their Adult Ego State with their Child Ego State, their Parent Ego State, and/or their Gremlin Ego State. This Survival Strategy works brilliantly... however, the cost is extremely high. One cost is that you do not get to be Adult, which means you are blocked from accessing the Archetypal Domains where 5 Body Intimacies and ecstasies begin. You are instead forced to remain in conditions of merely Surviving, where you are limited to experiencing Gremlin intimacies. Discipline and diligence are central to De-Contaminating Your Adult Ego State. De-Contamination is difficult. Nobody can do it for you. It is possible to do it. It is worth doing. (That last statement is my personal opinion, meant to encourage you to try your best.) (See: Archearchy, Archetypal Domains, Center, De-Contaminating Your Adult Ego State, Ego State, Initiation, Next Culture, Now)
ADULT EGO STATE – (See: Adult, Archetypal Domains, Ego State)
ARCHEARCHY – Archearchy is the natural evolution of human culture that comes after matriarchy and patriarchy. Archearchy is the creative collaboration between archetypally initiated adult women and archetypally initiated adult men. The core qualities of archearchal cultures are that they are centered on ongoing adulthood initiatory processes and they are sustainable. Possibility Management is a context out of which archearchal gameworlds can emerge. (See: Possibility Management, Archetype)
ARCHETYPAL BODY – One of your 5 Bodies. (See: 5 Bodies)
ARCHETYPAL DOMAINS – Human beings are designed to explore and experience Archetypal Domains, the domains of experience sung about in ballads and told about in myths and legends, which themselves are often maps to the Archetypal Domains. The gateway for entering the Archetypal Domains is the Decontaminated Adult Ego State. Archetypal Domains are where you can journey during 5 Body Intimacy Journeys. The Archetypal Domains exist on the other side of the well-defended status quo, which is like a cloud of crusty stuff - the Morphogenetic Field. In the Archetypal Domains you can find jewels that you can bring back down and share with the other edgeworkers who are building the new Gameworlds which make existing Gameworlds irrelevant. (See: Adult Ego State, Archetypes, Decontaminated Adult Ego State, Initiations, Morphogenetic Fields, Negotiating 5 Body Intimacy Journeys, Stellating)
ARCHETYPAL LINEAGE – Your Archetypal Lineage is the ways in which your Being is thrown to serve the village, in the same way that clay is thrown to shape it into that shape of a cooking pot, or serving platter, or water jug, or coffee mug which determines the ways in which it will serve its user. Life is improvisation. For an improviser, function follows form. One could say that your Being was born in a specific shape to serve the village through the talents, knowledge, tricks of the trade, insights, experiences, imagination, instincts, and intuitions that come from your Archetypal Lineage. Some people say that life is best when you are not there - meaning, life is best when you experience yourself being the space through which your Archetypal Lineage ecstatically does its service work in the world. Childhood education could be about preparing you for your adulthood Initiations. Your adulthood and Archetypal Initiations prepare you to jack-in to your Archetypal Lineage. Preparations are general, such as Centering, Presence, Attention, etc. developing the inherent faculties of your 5 Bodies. Preparations are also specific, relating to the talents, awarenesses, and features needed to deliver whichever of the 4 Lineages your Archetypal Lineage inhabits. (See: 4 Lineages, 5 Bodies, Initiation, 4lineages.org)
ARCHETYPAL LOVE – In contrast to spaces of Ordinary Love (adolescent love) where love is scarce and you spend your days and nights going around looking for evidence or experiences which can prove that somebody loves you - or testing if they love you enough - and, in contrast to spaces of Extraordinary Love (adult love), where you source love, where love happens because you are there generating love in the space, there are spaces of Archetypal Love, where the love is limitless and neutral. Archetypal Love is a force of nature, that is, not personal. It is a force of nature, the direct experience of Consciousness. (See: Navigating Space, Read: Radiant Joy Brilliant Love by Clinton Callahan)
ARCHETYPE – (DISAMBIGUATION) (NOTE: Archetypal terminology used in Possibility Management has emerged from decades of experimentation in the context of possibility and is not derived from or associated with the popular works of Carl Gustav Jung. Jung evolved his deep-psychology “archetypes” in reference to the psychoanalytical context that he adopted from his teacher Sigmund Freud. Instead of relying on the works of Freud or Jung we have done our own empirical research that brought us directly into contact with the same spaces that Jung must have tapped into to formulate his particular languaging. However, instead of a psychological context we researched from a possibility context. Because we fished with a different net we caught different fish although we were fishing in the same sea.) In Possibility Management, Archetypes are energetic configurations hard-wired into the Energetic Body of every human being. Archetypes are either Responsible or Irresponsible. Responsible Archetypes lie dormant until they are consciously initialized or Stellated. Before Stellating Responsible Archetypes a human being must first be capable of Adult Responsibility, which does not occur before about fifteen years of age. Modern culture does not provide authentic initiatory processes through which you can activate your Responsible Archetypes, so they remain switched off. If you want your Responsible Archetypes activated you are forced to go outside of modern culture and arrange it for yourself. This takes a lot of courage and entails certain real risks. Actions of people who have not gone through the process of Stellating their Responsible Archetypes are typically dominated by the Shadow Principles of their Irresponsible Archetypes and their Gremlin. Archetypes are fueled by the energy of conscious Feelings or unconscious Emotions. Anger fuels the Responsible Doer / Warrior / Warrioress or the Irresponsible Persecutor. Sadness fuels the Responsible Communicator / Lover or the Irresponsible Victim. Fear fuels the Responsible Creator / Magician / Sorceress or the Irresponsible Rescuer. And Gladness fuels the Responsible Man / Woman or the Irresponsible Gremlin. (See: Adult, Feelings, Gremlin, High Drama, Low Drama, Stellating)
ASKING – Asking is one of your three original powers of a human being. (The other two are Choosing and Declaring). You use the three powers already but without practice you use them to serve unconscious purposes such as the survival purposes of your Box, or the Hidden Purposes of your Gremlin. Used consciously the power of Asking allows you to ask Dangerous Questions which are questions the answers to which do not exist in the current Space. Finding answers to a Dangerous Question can take you into an entirely different Space. Since the qualities of the Space influence or even determine what is possible, Asking is a powerful tool for Navigating Space and for creating Possibility. Asking is also the power behind making extraordinary requests. Most requests that you make are logical, reasonable, understandable, and perhaps even wrapped inside of a convincingly needy Victim story. If your request is fulfilled then you create ordinary results. Your power of Asking can be used for making Unreasonable Requests. These are requests which, if fulfilled, cause transformation, healing, and entry into new territory for the person fulfilling the Request. A single-mom recently called me because she caught her 15-year-old son with two bottles of vodka, one half-empty, after he had already promised to stop the drinking. I asked her to immediately take her son out of School and go live with him on a small island in Fiji for a year without his mobile phone. That was an unreasonable request that could possibly give her son (and herself) a new and brighter future. She immediately booked the tickets and they departed. It transformed their lives for the better. Clearly you may need to use the practical street-smarts and nonlinear possibility resources of your Initiated Conscious Gremlin to assess the appropriateness of your Unreasonable Request to make sure it meets the potential capacities of the person you make the request of. Will you recognize and be ready to respond accordingly when someone makes an Unreasonable Request of you? (See: 3-Powers, Box, Dangerous Question, Gremlin, High Drama, Navigating Space, Possibility, School, Space)
ASSUMPTION – An Assumption is a Declaration that you make up and tell yourself to try to decrease the fear of Not Knowing. You can Assume anything about anything. You make Assumptions in order to fill in an unknown or to cover over a blank hole where you don't know. The motivating Feeling (or Emotion) behind making up Story is fear, because one of the most important values in Modern Culture is to know. If you don't know, your fear of Not Knowing drives you to make an Assumption to fill in the Gap in Knowing. The trouble comes when you forget that your Assumption is an Assumption. You are smart (even if you think that other people think you are not smart, secretly you know you are...) and so it is easy to Assume that your Assumption is smart and true and valid. Assuming that your Assumption is true changes your Assumption into an Expectation. Then things get more difficult for you. (See: 5 Gaps, Expectation, Intimacy, Resentment, Story)
ATTENTION (CONSCIOUS ATTENTION) – Conscious Attention means paying Attention to your Attention, being aware of what you are aware of, perceiving what you are perceiving with, etc. Conscious Attention helps build the Matrix upon which your consciousness can grow. Attention can also become conscious by paying Attention to your Purpose. Businesses spend billions of dollars every year trying to get your Attention. They do this for two reasons: 1) Because it works. 2) Because it is worth it. When they have your attention, they have your wallet. Paying Attention to your Attention initiates a process that makes you less susceptible to being used for other people’s Purposes and therefore more capable of creating High-drama and fulfilling your Destiny. (See: Center, Destiny, High Drama, Matrix, Purpose)
AUTHENTIC NECESSITY – (See: Necessity)
AUTHENTICITY – Authenticity is Integrity of Being and Being With. If you can Be Present with yourself at the same time you are present with another then your interaction can be Authentic. Authenticity requires Being Centered, being in Experiential Reality, connection to Gaia with your Grounding Cord, a Minimized NOW, your Sword of Clarity to hand, Contact, Radical Responsibility for the Space and for Navigating Space, Conscious Listening (5 Kinds of Listening), Conscious Speaking (7 Kinds of Speaking), Conscious Feelings (Stellated), having your Gremlin on a short leash at your side, having your Shadow Principles at the tip of your tongue, knowing where you are on the Thoughtmap of Possibility (Low Drama or High Drama?), and being in resonance with your Bright Principles and Archetypal Lineage. (See: All Of The Above...)
A'ZUUL – Saying "A'Zuul!" to the people at your table once you are gathered, but before eating or drinking, is a way of expressing A to Z... (in other words, from alpha-to-omega, expressing full spectrum) appreciation and gratitude for the companionship and Presence of each person and creature in the Space, for the nurturing and stimulating qualities of the food, drink, music, clothing, and material surroundings, and for the Gaian field of Consciousness of planet Earth out of which all this abundance emanates. To one person in an intimate setting you would say, "Zuul." To more than one person you say, "A'Zuul." A'Zuul is a bigger word than Bon appetit!, however, the term is used by next-culture Sourceresses and Whyzards in similar circumstances. (See: Declaration, Next Culture)
BEING – Your Being is your Energetic Body. In Possibility Management, we use a capital 'B' to differentiate the noun 'Being' (meaning your Energetic Body) from the intransitive verb conjugation 'being', related to 'is'. (See: 5-Bodies, Presence)
BEING ADAPTIVE – You are Being Adaptive when you behave as if you do not have your own personal culture. To Be Adaptive you must subdue your own culture and pretend to agree with and obey the culture of another. To become Adaptive you must give your Center away, and thus your Authority to Choose, Declare, and Ask away. This is VERY costly in terms of losing your abilities to Live and losing your Resources to Live. Children are forced to be Adaptive to their parents (and up until recently, also to public school systems) in order to Survive. Being Adaptive automatically places you in the Child Ego State, or sometimes in the Gremlin Ego State as a Survival Strategy for getting Revenge. (See: 3 Powers, Center, Ego State, Living, Resources, Revenge, Survival)
BEING CENTER – You have two Centers, your Physical Center and your Being Center. Your Being Center is mobile and starts out about the size of a grapefruit. You move your Being Center around both inside and outside of your 5 Bodies for various Conscious and Unconscious Purposes. You place your Being Center outside of your Physical Body when you give your Center away to either a general or specific authority figure. Western culture Thoughtware and customs instruct you to keep your Being Center located in your head. If you become a Pirate then you can break with custom and use your Intention to put your Being Center on your Physical Center and become Centered. When you are Centered you have your Authority back, your Feelings back, and (See: Authority, Being Centered, Feelings, Intention, Physical Center, Responsibility)
BEING CENTERED – Being Centered is the energetic state that arises when you place your Being-center on your Physical-center. Being Centered is one of the seven Core Skills of Possibility Management. (See: 7 Core Skills, Being Center, Physical Center)
BEING A SPACE – Being a Space contrasted with being yourself. Being a Space means that you are Holding Space but you are not filling up that Space with the usual needs and wishes of your Box. Instead, that Space is empty and consciously dedicated to serving your Destiny Principles. Possibility Management starts by teaching you how to listen as a Space called Possibility Listening, and to speak as a Space called Possibility Speaking. With practice you may become the Space through which the Principles that you serve can do their work. Your Box will only let you be a Space after you realize that you already have everything that you need, a quality of the King / Archetypal Man and the Queen / Archetypal Woman. (See: Holding Space)
BEING PRESENT – (See: Presence)
BEING WITH – Your familiarity with the adrenalin-enhanced tension of constantly doing things faster than the speed of Love largely distracts you from your capacity for Being With. Being With another person who is Being With you opens the door to intimacy and creates food that feeds your heart and your soul. Relationships do not die from a lack of love; relationships die from a lack of intimacy. Western culture teaches you to feed your body and feed your mind, so your development is most likely extremely out of balance. Your Emotional Body and Energetic Body may be starving, and Intimacy may be the most frightening proposition in the world for you. Intimacy starts with Being With another Being, and Being With starts in the Adult Ego State. Being With can become Countenance if you enter the Archetypal domains. (See: Adult, Archetype, Countenance)
BELIEF (BELIEF SYSTEM) – A Belief is an Is-Glued formulation that has no connection to reality. Therefore, anybody can believe anything about anything. The Box uses Beliefs as a Band Aid to patch over holes in its walls where it has no answer. Beliefs are defended not by experience but by positionality such as “I’m right. You’re wrong.” Positionality excludes. In other words, a particular Belief can be supported only if all contradictory Beliefs are destroyed. The automatic and unavoidable result of positionality is war. Look at human history. Sets of Beliefs hang together in a Belief System (abbreviated as BS). A Belief System is a virtual reality. A Belief System gives the Box a framework of reasons with which to prove itself real to itself. Thomas Moore says, “A Belief System is one of the most effective shields protecting us against the intricacies of the soul.” People whose Boxes use the same Belief System tend to gather in groups and play in the same Gameworlds. Kurt Vonnegut Jr. invented a word to name a group of proud, superficially bonded people: Granfalloon. (See: Is-Glue, Box, Gameworld, Survival Strategy)
BLACK HOLE – In communications theory, a message persists until it is received. If a communication arrives either spoken, written, by electronic message, or even psychically, which contains more emotional energy than your Box can manage, the Box shuts down and blocks the message. The result of not hearing the message at the superficial level is failing to drop down to the next deeper level of connection, so you do not get to find out what is really going on with the other person. Your job is to receive and complete communications, because until you receive the communication that is offered and use a Completion Loop so the person knows that you have heard them, you won't go to the next deeper level - and the next deeper level is probably where Love happens. This is when the Black Hole comes in handy. The Black Hole in Possibility Management is a powerful energetic tool that separates the information of a communication from the energy of a communication. A Black Hole extracts and absorbs nearly infinite amounts of energy from a communication and lets the information of the communication continue so your Box lets you receive and complete the message. You Declare a Black Hole into existence using your Energetic Body's Clicker. It is proper to use your Clicker again to vanish each Black Hole after you use it so that socks, your second earring, or the cat do not disappear. (See: Clicker, Declaring, Energetic Body)
BLACK WIDOW – The term 'Black Widow' is the name that Possibility Management has given to the Box survival strategy of a person who has been sexually abused and has dedicated themselves to revenge. This is a desperate strategy, but understandable. A Black Widow woman typically wears skin-tight shiny-black leggings with high heels, amplifies her cleavage, and does whatever it takes to steal the attention of men of the Capitalist Patriarchal Empire and make them drool even if (especially if...) they are walking arm-in-arm with their wife. The Black Widow will wrap the man around her finger, use him for whatever, then flick him away like a dry booger. Black Widows do not usually participate in transformational trainings or initiatory processes such as Expand The Box or Possibility Labs because they are so completely identified with the Black Widow survival strategy that they are afraid nothing else is possible and their Gremlin does not want to sacrifice vengeance as its Gremlin Food. The White Widow, on the other hand, can participate in, benefit from, and even create magically transformational training spaces. (See: Box, Gremlin, White Widow)
BOUNDARY – A Boundary is a verbal and energetic creation that changes a part of the status quo. You learn to make Boundaries by jacking-in to Inner and Outer Resources during Adulthood and Archetypal Initiatory Processes. For example, to say "Stop!" or "No!" or "Start!" or "Go!" you would use some combination of your own Voice empowered by your energetic Sword of Clarity, your Conscious Anger, your Bright Principles, your Archetypal Lineage, etc. Modern Culture does not teach its adherents to say, "Stop!" or "No!" because if they had their own Center and Authority they could not be used as soldiers and workers. Learning to make Boundaries starts just beyond the edges of Modern Culture, and is indeed one of the first Adulthood Initiatory Processes of Next Culture, Archearchy. It should be remembered that making Boundaries is Phase 1 of Feelings Work. Phase 2 Feelings Work would have you make Distinctions. Distinctions are more powerful than Boundaries. (See: Conscious Feelings, Feelings Work, Initiation, Phase 1 Phase 2, Sword of Clarity)
BOX – Also known as belief system, worldview, mindset, reality structure, paradigm, self-image, identity, personality, psychology, comfort zone, or defense strategy. Your Box is made out of beliefs, preferences, assumptions, expectations, reasons, conclusions, opinions, prejudices, perspectives, fantasies, values, memories, choices, projections, and so on, all made arbitrarily out of nothing. The Purpose of your Box is to ensure your survival. Since you have survived so far, the Box knows that its strategy works, and it suspects that anything else will not work. So the Box dedicates its resources above all else to defending itself first. The Box defends itself through acting as a giant filter and controlling what you can perceive and what you can express. The Box’s original Purpose is to keep everything the same way it has always been, no matter what that original state of normal is. The Box is designed to shift Purpose from Defensive to Expansive when you are about fifteen years old, but your culture does not promote that process. Boxes come in layers. Individuals, relationships, families, clubs, committees, teams, communities, cities, businesses, races, cultures, religions, and nations all have Boxes. Possibility Management focuses on the individual Box because that is the only Box that can take Responsibility for itself and therefore it is the only Box that can create change. (See: Defensive-context, Expansive-context, Responsibility)
BOX MECHANICS – (See: Box Technology)
BOX TECHNOLOGY – Since the Box is assembled from inanimate structural components all working in relationship with each other, the machine-like stimulus-response Box impulses are repeatable and subject to mechanical laws just like ordinary machines. These laws form the theory and practice of Box Technology. Gaining familiarity with Box Technology gives you abilities to troubleshoot, repair, redesign and rebuild Boxes, in the same way that familiarity with engine mechanics gives you equivalent capabilities with engines. (See: Memetic Engineering, Self Surgery)
BRIGHT PRINCIPLE – Bright Principles are forces of nature. They are facets of the General Field of Consciousness in the raw, Radical Responsibility, and Archetypal Love. The overriding Bright Principle of Radical Responsibility prisms into a rainbow of Bright Principles including Integrity, Abundance, Aliveness, Growth, Learning, Love, Inclusion, Clarity, Kindness, Possibility, Acceptance, Respect, Joy, Communion, Commitment, Impeccability, Creation, Winning Happening, Healing, Transformation, Openness, Communication, Relationship, Practice, Service, Appreciation, Fitness, Hospitality, Generosity, Authenticity, and so on. Serving Bright Principles is High Drama. Each person seems to have pre-chosen a set of 3-6 Bright Principles to serve during their Lifetime. These are at work in your life whether you are Conscious of them or not. One way to become aware of your set of Bright Principles is to do the Distilling Destiny Process as explained on the website brightprinciples.org. The value of becoming aware of your Bright Principles is that you gain the Clarity to make life choices moment-to-moment in Resonance with your Bright Principles, plus you can earn up to 3 Matrix Points in the StartOver.xyz game (1 Matrix point for doing the Distilling Destiny Process, 1 Matrix Point for personally checking your Bright Principles with a Trainer, and 1 Matrix Point for Declaring in a sacred Space such as a Training that you choose to serve your Bright Principles.) (See: Archetypal Love, General Field of Consciousness, High Drama, Radical Responsibility, Shadow Principle, Thoughtmap of Possibility)
BRIGHT WORLD (UPPERWORLD) – The domain of Gameworlds dedicated to serving Bright Principles. (See: Bright Principle, High Drama, Thoughtmap of Possibility)
BUBBLE OF SPACE – When you stay in a Minimized NOW in the Present and use your Split Attention, your Intention, and your Clicker, you can energetically Declare a Bubble of personal space. The Bubble is an Experiential Distinction that surrounds your Physical Body at about half-an-arm's distance. The Bubble is transparent, flexible, and resilient. Inside the Bubble is your own personal Space. Outside the Bubble is everyone else's Space. Psychic etiquette demands that the inside of your Bubble remain free of everyone else's energy. The indicator that you have someone else's energy in your Space is if you are having a conversation or argument with another person in your mind. In Possibility Labs you can learn several procedures for clearing other people's energy out of your Space and for regenerating the inside of your Bubble with your own energy and information. Having a cleansed and renewed Bubble is part of the First Position of a Possibility Manager. (See: Centering, Clicker, Declaring, Energetic Body, First Position, Grounding Cord, Intention, Possibility Manager, Small NOW, Splitting Attention)
BUBBLE MAP – The Bubble Map is the start page and home page for the massively multiplayer online-and-offline personal transformation game called StartOver.xyz. (See: Consciousness, Gameworld, Matrix, Modern Culture, Morphogenetic Field, Status Quo, Transformation, Upgrading Thoughtware)
BUILDING MATRIX – Certain kinds of stress experiences (such as Practice) Build Matrix in your Energetic Body. The Matrix is a substance that you can Scan for that equates to the size of a person's Being. Your Matrix is what Distinctions land in. The more Matrix you build, the more Distinctions can weave into it. New Distinctions refine your capacity to experientially discern differences, Gaps, and Options. The Distinctions are what automatically catch and apply Consciousness. There is endless Consciousness. Therefore by building Matrix in your Energetic Body there is no top end to the Possibilities you can access. (See: Consciousness, Energetic Body, Matrix, Work)
BYPASSING MIND MACHINES – A powerful Survival Strategy is to install one of the 6 varieties of Mind Machines that we have so far discovered. The primary purpose of a Mind Machine is to disempower yourself so you are not perceived as dangerous, so then 'they' don't have to kill you and you are safe. Mind Machines are classified according to their symptoms:
- Time Delay - An authority Figure says something to you. Their words enter your Time Delay Mind Machine and circle around in there for between 10 to 20 seconds before going to your brain. You don't respond immediately so you are perceived as handicapped or stupid, at least not dangerous, so they don't have to kill you and you are safe.
- Fog - An Authority Figure says something and it goes into your Fog Mind Machine. You don't even notice they said something. You are lost in the fog. You don't respond at all. You are perceived as inconsequential so they don't have to kill you. You are safe.
- Confusion - An Authority Figure says something and it goes into your Confusion Mind Machine. Whatever they said is immediately scrambled with so many uncertainties and possible misunderstandings about what they meant or how you should respond that you are incapacitated. You are perceived as weak and confused. They don't have to kill you. You are safe.
- Change The Question (located between your ear and your brain) - An Authority Figure says something and it goes into your Change The Question Mind Machine. The question they asked you or the statements they made are changed around arbitrarily by your Mind Machine and something completely different is sent to your brain. You answer a different question that was asked. They think you are insane and they don't have to kill you. You are safe.
- Change The Answer (located between your brain and your mouth) - An Authority Figure says something and it goes into your brain. You understand what they said and you formulate a response. But your response goes into your Change The Answer Mind Machine. You say something completely different from what you intended to say. This puzzles you. You are perceived as an idiot and they don't have to kill you. You are safe.
- Trying To Be Correct - An Authority Figure says something and it goes into your Trying To Be Correct Mind Machine. The Mind Machine makes it paramount that what you heard and what you do or say needs to be right, verging on perfect. If it is not right you know you will be ridiculed to death. Rather than saying or doing anything that might not be right you put all your efforts into trying to be sure it will be right. The result is that you tie yourself into a Trying To Be Correct knot and do nothing, so you are not a threat to anyone and they don't have to kill you. You are safe.
A Mind Machine can be envisioned as a 4-centimeter cube of space usually located between your ear and your brain. You probably installed your Mind Machine long ago in threatening circumstances. At that time the Mind Machine saved your life. Having forgotten that you installed the Mind Machine does not stop it from continuing to do its job. The effects of Mind Machines block you from Intimacy. In the meantime you have learned other ways to take care of yourself, but you are still cut off from Intimacy. If you want, you can do an Experimental Self Surgery and Bypass your Mind Machine. To do this, sit down in a quiet place, close your eyes, make sure you have your Center, Grounding Cord, and Bubble, then click your Clicker and go into your inner experiment room. Wash your energetic hands and shake them dry, then unzip all the way around your forehead so the top of your head lifts opens like the hood covering the engine of a car. Between your ear and your brain, you will see a little box which is your Mind Machine (except for the Change The Answer Mind Machine which is located between your brain and your mouth). You can see a wire connecting your ear to your Mind Machine and a wire connecting your Mind Machine to your brain. Leave the Mind Machine as it is. Take a new short piece of wire from your workbench and use it to Bypass your Mind Machine like this: Use the heating iron from your workbench to solder one end of your Bypass wire to the middle of the wire between your ear and your Mind Machine. Bend the Bypass wire so it goes around your Mind Machine. Then solder the other end of the Bypass wire to the middle of the wire that goes from your Mind Machine to your brain. Let the connections cool down. There is now less resistance for information to go around your Mind Machine through the Bypass wire and directly into your brain than to go through the Mind Machine, because the wire has no resistance and the Mind Machine does. Close the lid of your skull and zip it back up. Open a jar of healing cream from your workbench (What color is your healing cream?) and smear a big handful of healing cream over the zipper so it disappears. Now when you are interacting with people you will hear exactly what they say, with no Time Delay, no Fog, no Confusion. You will hear the questions exactly as they ask them, and can say exactly what you decide to say. Try it! If later on you decide you want to have your Mind Machine back you can simply snip the Bypass wire and Mind Machine will be active again. Once you have done this Self-Surgery you can Hold Space and help guide other people to bypass their Mind Machines. NOTE 1: If you keep your Bypass wire then in about 3 months your Mind Machine will dissolve away into nothing from disuse. NOTE 2: There may also be Mind Machines between your eyes and your brain but we have not Experimented with distinguishing and Bypassing these yet. Bypassing eye Mind Machines may help people to see more clearly. (See: Emotional Healing Process, Intimacy, Possibility Coaching, Process, Self-Surgery)